Part of the a scene done for the documentary Arbeiterklasse, done in Unreal Engine 5. The story behind this one is actually pretty cool; it's part biographical by the director, who - back in the days when "old-style" printing was replaced by automated systems, couldn't find a job anymore because the industry changed. So he had to do gigs to make money, and one of them was to burn old stuff from a printing company. So the only way he could make money was by destroying what defined him.
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Done as the 3D Art & project lead together with my team at Blindflug Studios, clothes models done by NXA, performance capture with Quantum Stage.
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https://www.artstation.com/ileniadimaria
https://www.artstation.com/brianarnold
https://www.artstation.com/nxastudios